About Invitatu

Invitatu started with a very small observation: kids lose paper invitations, but nobody ever "loses" a video game. One parent who grew up on platformers and now plans birthday parties decided to make the invitation itself the game - and that's exactly what Invitatu is.

What we make

Full-fledged 10-level platformer games - Princess Party Quest and Superhero Party Quest - that double as birthday invitations. Guests play the quest in any browser, collect one cake candle per level, and the reward at level 10 is the party reveal: the birthday kid's name, date, time and place. Everything runs on a plain web link: no app store, no accounts, nothing to install on school tablets.

What we charge

Playing is free and always will be - every level, every theme, no trial timer. When you want to send an invitation to guests, unlocking the share link costs a flat $5 one-time payment via PayPal. No subscriptions, no per-guest pricing, no ads, no data resale. During our beta, sharing is often free while we sort payments.

What we believe

Kids' attention deserves better than filler. We build original characters and hand-tuned levels instead of licensed knock-offs, we keep the technology tiny and fast (static games on a modest server beat a tracking-sdk circus), and we design for the phone in a tired parent's hand at 9pm - because that's who we make this for.

The name

"Invitatu" is the Latin supine of invitare - to invite - roughly "a thing invited." Yes, a birthday company with a Latin pun. We're sorry in advance.

Play what we made